Miscellaneous

Flash Game Developer AndroidSo you’re a Flash game developer if you’re like me you love playing games but what’s better than playing games is getting paid to develop games. Now getting paid for games isn’t always easy not every client wants a Flash game and not every client can offered the development and design cost while there are plenty of monetization strategy’s I personally prefer to do project based games for clients I recently did a great project like this for Nokia “Fusspot” a great Facebook game that I enjoyed doing.

 
But the best news if you’re a Flash game developer is Mobile or more specific Android, the mobile environment has shifted everything we do as users but as developers and business’s. The iPhone provides great opportunities as a Flash developer not so much your required to learn Object C which is very much like ActionScript both event driven but let’s be realistic learning another language isn’t the issue were developers we know code, frameworks and concepts the issue is “Apple”.
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Flash Player IconApple finally unveiled its tablet computer, the iPad right after the unveiling everyone started to blog about the iPad, Flash, HTML5 and so on. personally I don’t plan on talking about this I’m sure there are plenty of things to read about the subject with plenty of details. In short Apple does not plan to support the Flash on any of there device which is fine I believe the success of the iPhone has gotten to there head.

 
But I do want to talk about Flash and HTML5 and yes everything is related, having an obvious domino’s effect. Read the rest of this entry »


 

TweenLightI just wanted to show some great appreciation to Jack Doyle the developer of the TweenLight Flash tweening engine.

 
I have been using TweenLight for some time now, I started back in university I had simple animation project which I started off using Flash’s tweeing engine back then actionscript 2 Flash 8 I very quickly understood that it was one of the worst tweening engine you could use I played around with a number of different engines Moses Gunesch’s Fuse Kit (only AS2), Tweener by Zeh Fernando which are both great but I personally choose to go with TweenLight by Jack Doyle
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iPhone IconYes this is true Flash supports the iPhone well not exactly what happens is Flash CS5 will have a compiler that helps package SWF content into a native iPhone application so at the end of the day your application will be pure Apple Object C. I’m not going to talk too much about this because every blog out there will have a post on the subject so I’m just going to provide links and information your going to want to look into.
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Almog Design So here it is I finally got my new site done, the last couple of days I have been asking this question repeatedly why did it take so long? will in short I don’t have a real answer. I will say this first it’s not that ease working full time, doing freelance work on the side and trying to create a new site but in truth its really about the design I couldn’t decided on anything it was a total night mare.
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I just did an all nighter to get a prorject out the door, hate it when that happens.

Big’s Online E-commerce

Big’s Online e-commerce site powered by Magento.

Nokia Facebook App

I was tasked with the development of a interactive Facebook application and game for Nokia.

Me and Stuart Varrall going over concept
Me and Stuart Varrall presenting
Nokia Open Lab Milan 2008
Me and Stuart Varrall getting ready
Nokia phones
Power of the of the mobile